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Founder/Chief Creative Officer at Torbie

Riley Gravatt

Riley Gravatt is a Forbes 30 Under 30 honoree and co-creator of System Era Softworks, the studio behind the award-winning Astroneer. He began his career as a sound designer in the film industry before transitioning to the video game world, crafting emotive experiences for titles including The Sims, Uncharted, and Disney Infinity. Driven by a passion for non-linear storytelling, Riley is dedicated to creating joyful, connective experiences that captivate millions of players around the globe.

Questions & Answers

Can you share a distinctive achievement or highlight from your career?

One of the most memorable highlights of my career occurred shortly after the release of Astroneer, when I was attending a gaming convention. A father and son approached me, beaming with excitement to share how they had bonded while exploring the game’s world together. Hearing how something I helped create became a source of connection and storytelling for a family was incredibly meaningful. It reminded me of the power games have to bring people together and highlighted why I’m passionate about crafting experiences that spark joy and creativity.