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COHORT

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LIVE AWARE

nathan-wheeler profile picture
sean-vesce profile picture
david-berger profile picture

Founded 2023

7 Employees

Located in Seattle, Washington

liveaware.io
AIDeveloper ToolsB2B

Your unified source of truth for game changing insights

Live Aware transforms game development by eliminating feedback silos—automating the ingestion and analysis of data, and enabling teams to take action quickly. Every day, developer teams and their trusted communities use Live Aware to capture game sessions and capture their detailed and nuanced thoughts in real time as they explore new builds and features. Live Aware’s AI automatically consolidates feedback by organizing, tagging, and surfacing actionable insights to help teams identify trending issues, surface critical bugs, and link them to real gameplay footage for immediate action. Integrating directly with the tools developers already use—like Jira, Unity, Unreal, and Discord—teams are now able to identify issues, prioritize fixes, and iterate faster without disrupting workflow.

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Meet the Team

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CEO at LIVE AWARE

Sean Vesce

I'm on a lifelong mission to bring people closer together through creative collaboration, expression and play. Known for my ability to build, lead and inspire diverse teams and leveraging 25+ years of high quality video game development. Co-founder and CEO at Live Aware Labs (https://www.liveaware.io/) where we are building an AI powered user insights platform to enable teams to leverage the power of community feedback at scale.

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CPO at LIVE AWARE

Nathan Wheeler

Nathan Wheeler is Co-founder and Head of Product at Live Aware Labs. He built his early career as an educator in Seattle before transitioning into game development at the indie studio Very Very Spaceship. Nathan’s unique blend of educational experience and hands-on development expertise has made him a master of community-driven design, perfectly positioning him to lead innovative product strategies in the rapidly evolving gaming and technology landscape.

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CTO at LIVE AWARE

David Berger

Shipped my first game in 1995 eventually landing at Fasa Interactive working on Mechwarrior, Shadowrun and Crimson Skies. From there to Microsoft where I continued with Fast Studios eventually becoming Director of Engineering. After a brief stop in publishing, was a founding member and director of engineering for 343 Industries shipping Halo 4, Halo 5 and Halo Infinite. I now lead engineering as the CTO for Live Aware Labs, a service the strives to unify all feedback (player, sentiment, and team) in one easy to use HUB.