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COHORT

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Daniel

I have been making network games since making Wizard on Essex MUD in 1983. Over ~five startups, a VARR stint at META and innumerable projects I have taken the classic product founder role, including game and systems design, biz, customer support, etc. I live in SF with my wife, two teenagers who think I am a colossal fossil, a witchy black cat and a ridiculous sheepdog.

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