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Antihero Studios
Creating "Games Worth Sharing". Our team were leads on 8 different $1B/year games
š” Insights: Gen Z play video game to socialize. Social mechanics increases organic growth and retention. Nobody is pushing social play on mobile. š„ Team: We spent our careers taking complex multiplayer genres and making them accessible to hundreds of millions of players. Antihero Studios is a mobile game studio pushing the boundaries of social on mobile, founded by former Supercell and King veterans who collectively worked on eight billion-dollar games including Brawl Stars, Clash Royale, and Candy Crush. We're building MISFITZ, the first mass-market extraction game on mobile, tapping into the fastest-growing genre in gaming. Beyond the game, we're building Antihero as a player-facing brand like A24 or Liquid Death, powered by an organic creator-driven growth engine. A compounding distribution advantage that grows with every game we make.
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Meet the Team
CEO, Co-founder at Antihero Studios
Brice Laville Saint Martin
CEO Cofounder at Antihero Studios. Previously Art Director of Clash Royale, and Supercell Marketing Creative Director at Supercell.