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Mara
Building a horde of tactical robots trained on gameplay. Starting with Spike: a swarming anti-drone system defending high-value targets.
Mara builds autonomous, short-range, AI-powered robotic defense systems. Our first product is Spike: a dirt-cheap air defense system which protects military equipment & critical infrastructure from simultaneous attack by dozens of jam-proof enemy drones. Unlike traditional cUAS, which is slow, expensive, and centralized, our system is fast, distributed, and built for frontline deployment. What makes us different? We train our autonomy in a video game—combining simulation-driven AI with player data to develop constantly adapting tactics.
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CEO at Mara
Daniel Kofman
Defense tech geek from birth who made rifle-stopping armor as a teen. Now building the robot army of the free world. Dedicated to the vigorous defense of freedom.
CTO at Mara
Sriram Raghu
I’m an engineer who started out taking apart computers as a kid and never stopped. I’ve worked on FPGAs, web frontends, and everything in between.


