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CFO & Lead Developer at Legion

Jacob Stegmeier

I'm Jake, CFO & Lead Dev at Legion. Previously I was a Level and Game Designer on Call of Duty, Halo, and Fortnite.

Questions & Answers

What's the story behind your company?

15 years ago our team met, modding maps in Halo 3. Then we worked on some of the biggest game franchises in the world (Halo, Call of Duty, Battlefield, Apex etc..) We we're in each other's weddings. We'll likely be at each others funerals. For 8 years, we planned what we believe will be an amazing game franchise. Thanks to Speedrun we got the opportunity to start developing our first title, Covenant.

Can you share a distinctive achievement or highlight from your career?

I built a significant section of Fortune's Keep in Warzone. When I left Call of Duty and that map released, the team made a gravestone for me in the Warzone map, Fortune's Keep, for my contributions on building Warzone.

What sets you apart from others in your industry?

First person melee combat is something that pretty much no FPS has gotten right. We have put a lot of investment into 40+ systems to make melee feel as good as humanly possible in first person. After Covenant releases, no-one will be able to copy us, and we'll corner the market for FPS action.