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Clementine
AIGames StudioAI Models/Infrastructure
Calvinball meets Lovable
We build games where the content and functionality game are modded as you play them. That's the main mechanic! We built this system to generate functional, reliable code from natural language in real-time. And we are building a monster trainer as a first title.
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Meet the Team
Founder and CEO at Clementine
Ramon Iglesias
A Stanford PhD who traded optimizing ride-share fleets for revolutionizing gaming, Ramón combines deep technical expertise with an unbridled love for storytelling. When not reading every book in Morrowind or imagining newspaper headlines in Civilization VI, he's building Clementine's AI tools to help developers create the next generation of games.