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Co-founder & CEO at TaleMonster Games

Irem Sumer

Questions & Answers

What problem or opportunity inspired you to start your company, and how has your vision evolved since then?

During our time at Peak Games, we observed that players are craving deeper content in puzzle games, but most titles are either too simple or too niche. Our vision evolved from just making a puzzle game to pioneering a new genre that engages both casual and midcore players. We aim to redefine casual gaming with this approach.

What sets you apart from others in your industry?

We combine our proven expertise in top-grossing puzzle games with a unique twist - integrating casual and strategy mechanics. This is how we are creating mass-market puzzle games that monetize like midcore games.

How is your team uniquely positioned to solve the problem you're tackling?

We are a full-stack founding team that created our first game Match Valley in just 5 months by just 5 people. Our team comes from Peak Games, where we worked on Toon Blast, mastering game design, liveops, and monetization for millions of users. We have deep experience in scaling games and solving complex challenges quickly. We’re equipped to execute fast and innovate where others can’t.